Metallic Utopia Zone

Metallic Utopia Zone is one of the last Zones in Sonic Dimensions. The stage takes place in a city that Metal Sonic has taken over as his own, slowly killing and turning it's people into robots.

Overview
Metallic Utopia Zone is built up of mostly straight roads that curve and twist. From the first levels of the Zone, the player is invitied into the outskirts of the city, still being taken over by Metal, but the his terror hasn't made it to the outside yet. Using the Life Orbs, he creates a terrible red storm in the center of the city, causing the clouds to turn into a sickly red and eventually a cruel black as you get closer to the center. He resides in a massive tower, which you can slowly see as you progress through the stage. The city is very silent, yet busy with many of the streets having lights and being designed for quick speed.

Structure
Although it seems linear, this stage is very wide with what can be considered a spaghetti bowl. There are the occasinonal chunks of level around, but mostly it's build of straight roads that curve around the stage. Expect to run long distances of the level, as speed is the emphasis, but the real challenge is to maintain that speed. Hazards are all over the place, and often in front of the player's direction to cut them off from breezing through the level unless they are skilled. This is also one of the hardest stages in the game, with many paths leading into hazardous traps. Even so, there are an abundance of rings, but the player will often lose them due to the sheer number of traps. The routes are straight forward and are based off of the platforms you choose to take rather than speed.

Due to the sheer size of the stage and the multiple pathways, the Zone tends to be confusing and springs can bounce players back into areas they just progressed through. However, if the player knows what they are doing, they can find very quick paths through the Acts.

Spiked Squares
Spiked balls that shoot out of special silver hatches. They shoot every 4 seconds, and can be a obsticle during long stretches of road, or in tight spaces.

Zipper Panels
Similar to Dash Panels, but it dashes opponents forwards in both directions, not just one solid direction.

Spiked Platforms
Blue platforms with spikes on the sides that swing in 180 degree angles. You can stand on the tops, but they can be hazards. The platforms and their spikes are solid, so they can push you away.

Bosses
All fights in the Zone are battles against Metal Sonic.